From 59f0507e4cd0693eb89f5ab3e44cb3c442666140 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Fri, 8 Aug 2014 22:39:13 -0700 Subject: Labelled many functions/variables --- engine/battle/e.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle/e.asm') diff --git a/engine/battle/e.asm b/engine/battle/e.asm index 8b0476ca..1112f39b 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -1203,11 +1203,11 @@ Func_3a72a: ; 3a72a (e:672a) ld a,d ; how many available monsters are there? cp 2 ; don't bother if only 1 or 2 - jp nc,Func_3a74b + jp nc,SwitchEnemyMon and a ret -Func_3a74b: ; 3a74b (e:674b) +SwitchEnemyMon: ; 3a74b (e:674b) ; prepare to withdraw the active monster: copy hp, number, and status to roster -- cgit v1.3.1-sl0p