From e1b7b8af0a431f4624fc668a58b535a8be438d72 Mon Sep 17 00:00:00 2001 From: edave64 Date: Wed, 2 Apr 2025 16:49:15 +0200 Subject: Use constants for PP masks instead of magic numbers (#504) --- engine/battle/effects.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/battle/effects.asm') diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index 439e41e2..5782a3f0 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -1332,7 +1332,7 @@ DisableEffect: or [hl] inc hl or [hl] - and $3f + and PP_MASK pop hl ; wBattleMonPP or wEnemyMonPP jr z, .moveMissedPopHL ; nothing to do if all moves have no PP left add hl, bc -- cgit v1.3.1-sl0p