From 5a622f628de6908210091a05956b0d8ce3620237 Mon Sep 17 00:00:00 2001 From: Sylvie <35663410+Rangi42@users.noreply.github.com> Date: Wed, 18 Sep 2024 21:41:58 -0400 Subject: Identify remaining uses of `wd0b5` and `wd11e` (#463) --- engine/battle/effects.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/battle/effects.asm') diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index 643afeb2..6fba347f 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -1262,7 +1262,7 @@ MimicEffect: add hl, bc ld a, d ld [hl], a - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call PlayCurrentMoveAnimation ld hl, MimicLearnedMoveText @@ -1309,7 +1309,7 @@ DisableEffect: pop hl and a jr z, .pickMoveToDisable ; loop until a non-00 move slot is found - ld [wd11e], a ; store move number + ld [wNamedObjectIndex], a ; store move number push hl ldh a, [hWhoseTurn] and a @@ -1354,7 +1354,7 @@ DisableEffect: jr nz, .printDisableText inc hl ; wEnemyDisabledMoveNumber .printDisableText - ld a, [wd11e] ; move number + ld a, [wNamedObjectIndex] ; move number ld [hl], a call GetMoveName ld hl, MoveWasDisabledText -- cgit v1.3.1-sl0p