From 6fe56af2cd63abaf30040cc5031e3db5358cf638 Mon Sep 17 00:00:00 2001 From: Rangi Date: Thu, 5 Nov 2020 10:51:02 -0500 Subject: Organize home and macro code --- engine/battle/effects.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle/effects.asm') diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index c4e81816..9e5ee19f 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -231,7 +231,7 @@ FreezeBurnParalyzeEffect: ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance jr .next1 .asm_3f2c7 - cp a, PARALYZE_SIDE_EFFECT1 + 1 ; 10% status effects are 04, 05, 06 so 07 will set carry for those + cp PARALYZE_SIDE_EFFECT1 + 1 ; 10% status effects are 04, 05, 06 so 07 will set carry for those ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance jr c, .next1 ; branch ahead if this is a 10% chance effect.. ld b, $4d ; else use 0x4D/0x100 or 77/256 = 30.1%~ chance @@ -293,7 +293,7 @@ FreezeBurnParalyzeEffect: ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance jr .next2 .asm_3f341 - cp a, PARALYZE_SIDE_EFFECT1 + 1 + cp PARALYZE_SIDE_EFFECT1 + 1 ld b, $1a jr c, .next2 ld b, $4d -- cgit v1.3.1-sl0p