From e74dce24b4bbb0d0d23a1724932b289050b66d4a Mon Sep 17 00:00:00 2001 From: xCrystal Date: Wed, 1 Apr 2015 11:23:27 +0200 Subject: Rename battle files and split move effects Part 1 1.asm, 4.asm, and 4_2.asm --- engine/battle/moveEffects/conversion_effect.asm | 34 +++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 engine/battle/moveEffects/conversion_effect.asm (limited to 'engine/battle/moveEffects/conversion_effect.asm') diff --git a/engine/battle/moveEffects/conversion_effect.asm b/engine/battle/moveEffects/conversion_effect.asm new file mode 100644 index 00000000..511df2fd --- /dev/null +++ b/engine/battle/moveEffects/conversion_effect.asm @@ -0,0 +1,34 @@ +ConversionEffect_: ; 139a3 (4:79a3) + ld hl, wEnemyMonType1 + ld de, wBattleMonType1 + ld a, [H_WHOSETURN] + and a + ld a, [W_ENEMYBATTSTATUS1] + jr z, .asm_139b8 + push hl + ld h, d + ld l, e + pop de + ld a, [W_PLAYERBATTSTATUS1] +.asm_139b8 + bit Invulnerable, a ; is mon immune to typical attacks (dig/fly) + jr nz, PrintButItFailedText + ld a, [hli] + ld [de], a + inc de + ld a, [hl] + ld [de], a + ld hl, PlayCurrentMoveAnimation + call CallBankF + ld hl, ConvertedTypeText + jp PrintText + +ConvertedTypeText: ; 139cd (4:79cd) + TX_FAR _ConvertedTypeText + db "@" + +PrintButItFailedText: ; 139d2 (4:79d2) + ld hl, PrintButItFailedText_ +CallBankF: ; 139d5 (4:79d5) + ld b, BANK(PrintButItFailedText_) + jp Bankswitch -- cgit v1.3.1-sl0p