From 46c2a38c7c55ff01e8787dfd624cb1c771248b6c Mon Sep 17 00:00:00 2001 From: xCrystal Date: Wed, 1 Apr 2015 11:41:20 +0200 Subject: Rename battle files and split move effects Part 2 5.asm, 9.asm, and a.asm --- engine/battle/moveEffects/leech_seed_effect.asm | 39 +++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 engine/battle/moveEffects/leech_seed_effect.asm (limited to 'engine/battle/moveEffects/leech_seed_effect.asm') diff --git a/engine/battle/moveEffects/leech_seed_effect.asm b/engine/battle/moveEffects/leech_seed_effect.asm new file mode 100644 index 00000000..a257d143 --- /dev/null +++ b/engine/battle/moveEffects/leech_seed_effect.asm @@ -0,0 +1,39 @@ +LeechSeedEffect_: ; 2bea9 (a:7ea9) + callab MoveHitTest + ld a, [W_MOVEMISSED] ; W_MOVEMISSED + and a + jr nz, .asm_2bee7 + ld hl, W_ENEMYBATTSTATUS2 ; W_ENEMYBATTSTATUS2 + ld de, wEnemyMonType1 ; wcfea (aliases: wEnemyMonType) + ld a, [H_WHOSETURN] ; $fff3 + and a + jr z, .asm_2bec8 + ld hl, W_PLAYERBATTSTATUS2 ; W_PLAYERBATTSTATUS2 + ld de, wBattleMonType1 ; wd019 (aliases: wBattleMonType) +.asm_2bec8 + ld a, [de] + cp GRASS + jr z, .asm_2bee7 + inc de + ld a, [de] + cp GRASS + jr z, .asm_2bee7 + bit Seeded, [hl] + jr nz, .asm_2bee7 + set Seeded, [hl] + callab PlayCurrentMoveAnimation + ld hl, WasSeededText ; $7ef2 + jp PrintText +.asm_2bee7 + ld c, $32 + call DelayFrames + ld hl, EvadedAttackText ; $7ef7 + jp PrintText + +WasSeededText: ; 2bef2 (a:7ef2) + TX_FAR _WasSeededText + db "@" + +EvadedAttackText: ; 2bef7 (a:7ef7) + TX_FAR _EvadedAttackText + db "@" -- cgit v1.3.1-sl0p