From 90c7b976dca2467f47c4916b3835414bb07cc4d1 Mon Sep 17 00:00:00 2001 From: luckytyphlosion Date: Sat, 28 Nov 2015 17:09:19 -0500 Subject: engine/battle/moveEffects/substitute_effect.asm and ActivatePC Also no more W_PLAYER/ENEMYBATTSTATUS --- engine/battle/moveEffects/leech_seed_effect.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle/moveEffects/leech_seed_effect.asm') diff --git a/engine/battle/moveEffects/leech_seed_effect.asm b/engine/battle/moveEffects/leech_seed_effect.asm index 1b0afe4b..769e9ed9 100644 --- a/engine/battle/moveEffects/leech_seed_effect.asm +++ b/engine/battle/moveEffects/leech_seed_effect.asm @@ -3,12 +3,12 @@ LeechSeedEffect_: ; 2bea9 (a:7ea9) ld a, [W_MOVEMISSED] and a jr nz, .moveMissed - ld hl, W_ENEMYBATTSTATUS2 + ld hl, wEnemyBattleStatus2 ld de, wEnemyMonType1 ld a, [H_WHOSETURN] and a jr z, .leechSeedEffect - ld hl, W_PLAYERBATTSTATUS2 + ld hl, wPlayerBattleStatus2 ld de, wBattleMonType1 .leechSeedEffect ; miss if the target is grass-type or already seeded -- cgit v1.3.1-sl0p