From 39abace5694abf22efcd3efe2feaa0e03ec56b4b Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 11 Jun 2015 17:41:33 -0500 Subject: Clean up white space --- engine/battle/moveEffects/one_hit_ko_effect.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine/battle/moveEffects/one_hit_ko_effect.asm') diff --git a/engine/battle/moveEffects/one_hit_ko_effect.asm b/engine/battle/moveEffects/one_hit_ko_effect.asm index cc0eca7b..907db80c 100644 --- a/engine/battle/moveEffects/one_hit_ko_effect.asm +++ b/engine/battle/moveEffects/one_hit_ko_effect.asm @@ -1,5 +1,5 @@ OneHitKOEffect_: ; 33f57 (c:7f57) - ld hl, W_DAMAGE + ld hl, W_DAMAGE xor a ld [hli], a ld [hl], a ; set the damage output to zero @@ -7,7 +7,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57) ld [wCriticalHitOrOHKO], a ld hl, wBattleMonSpeed + 1 ld de, wEnemyMonSpeed + 1 - ld a, [H_WHOSETURN] + ld a, [H_WHOSETURN] and a jr z, .compareSpeed ld hl, wEnemyMonSpeed + 1 @@ -24,7 +24,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57) ld a, [hl] sbc b jr c, .userIsSlower - ld hl, W_DAMAGE + ld hl, W_DAMAGE ld a, $ff ld [hli], a ld [hl], a @@ -34,5 +34,5 @@ OneHitKOEffect_: ; 33f57 (c:7f57) .userIsSlower ; keep damage at 0 and set move missed flag if target's current speed is higher instead ld a, $1 - ld [W_MOVEMISSED], a + ld [W_MOVEMISSED], a ret -- cgit v1.3.1-sl0p