From f275790aec4a796ed969b099364abfdf25385967 Mon Sep 17 00:00:00 2001 From: Rangi Date: Thu, 2 Jul 2020 23:30:21 -0400 Subject: Add subdirectories to engine/ similar to pokecrystal --- engine/battle/move_effects/leech_seed.asm | 40 +++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 engine/battle/move_effects/leech_seed.asm (limited to 'engine/battle/move_effects/leech_seed.asm') diff --git a/engine/battle/move_effects/leech_seed.asm b/engine/battle/move_effects/leech_seed.asm new file mode 100644 index 00000000..f4d3ee9c --- /dev/null +++ b/engine/battle/move_effects/leech_seed.asm @@ -0,0 +1,40 @@ +LeechSeedEffect_: + callab MoveHitTest + ld a, [wMoveMissed] + and a + jr nz, .moveMissed + ld hl, wEnemyBattleStatus2 + ld de, wEnemyMonType1 + ld a, [H_WHOSETURN] + and a + jr z, .leechSeedEffect + ld hl, wPlayerBattleStatus2 + ld de, wBattleMonType1 +.leechSeedEffect +; miss if the target is grass-type or already seeded + ld a, [de] + cp GRASS + jr z, .moveMissed + inc de + ld a, [de] + cp GRASS + jr z, .moveMissed + bit SEEDED, [hl] + jr nz, .moveMissed + set SEEDED, [hl] + callab PlayCurrentMoveAnimation + ld hl, WasSeededText + jp PrintText +.moveMissed + ld c, 50 + call DelayFrames + ld hl, EvadedAttackText + jp PrintText + +WasSeededText: + TX_FAR _WasSeededText + db "@" + +EvadedAttackText: + TX_FAR _EvadedAttackText + db "@" -- cgit v1.3.1-sl0p