From e92d1af478c8381fde30f709c2619abe90104d3a Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Tue, 25 Nov 2025 17:53:29 -0500 Subject: Avoid magic numbers for most `CopyData` calls (#542) --- engine/battle/trainer_ai.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle/trainer_ai.asm') diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index 4134047f..546dd60e 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -583,7 +583,7 @@ AISwitchIfEnoughMons: SwitchEnemyMon: -; prepare to withdraw the active monster: copy hp, number, and status to roster +; prepare to withdraw the active monster: copy HP, party pos, and status to roster ld a, [wEnemyMonPartyPos] ld hl, wEnemyMon1HP @@ -592,7 +592,7 @@ SwitchEnemyMon: ld d, h ld e, l ld hl, wEnemyMonHP - ld bc, 4 + ld bc, MON_STATUS + 1 - MON_HP ; also copies party pos in-between HP and status call CopyData ld hl, AIBattleWithdrawText -- cgit v1.3.1-sl0p