From 772fcc7588a4e1fbe146a02b429cf64282c81dcb Mon Sep 17 00:00:00 2001 From: Rangi Date: Mon, 6 Jul 2020 19:03:05 -0400 Subject: Specify the ldh instruction, don't turn ld into ldh --- engine/battle/wild_encounters.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/battle/wild_encounters.asm') diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 9d6fcb8d..9b637f97 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -48,10 +48,10 @@ TryDoWildEncounter: .CanEncounter ; compare encounter chance with a random number to determine if there will be an encounter ld b, a - ld a, [hRandomAdd] + ldh a, [hRandomAdd] cp b jr nc, .CantEncounter2 - ld a, [hRandomSub] + ldh a, [hRandomSub] ld b, a ld hl, WildMonEncounterSlotChances .determineEncounterSlot @@ -90,7 +90,7 @@ TryDoWildEncounter: .lastRepelStep ld [wRepelRemainingSteps], a ld a, TEXT_REPEL_WORE_OFF - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call EnableAutoTextBoxDrawing call DisplayTextID .CantEncounter2 -- cgit v1.3.1-sl0p