From 21c266b950e5f4379bb7c3f605689b9070c8f48d Mon Sep 17 00:00:00 2001 From: Yoann Fievez Date: Mon, 31 May 2021 18:50:16 +0200 Subject: Change name wSeaRoutesWildMons to wWaterMons in WRAM --- engine/battle/wild_encounters.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/battle') diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 1f458850..8c9c1529 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -67,7 +67,7 @@ TryDoWildEncounter: lda_coord 8, 9 cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile? jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default - ld hl, wSeaRoutesWildMons + ld hl, wWaterMons ; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not, ; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters. .gotWildEncounterType -- cgit v1.3.1-sl0p