From ec9072fed38f09cf0e035443608e0f060646a290 Mon Sep 17 00:00:00 2001 From: Travis McGeehan Date: Wed, 23 Jan 2019 13:22:30 -0500 Subject: Pull bug descriptions into documentation, add more relevant docs from pokecrystal --- engine/battle/battle_transitions.asm | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engine/battle') diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 8f799867..ec95a5d9 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -91,12 +91,6 @@ GetBattleTransitionID_WildOrTrainer: ret GetBattleTransitionID_CompareLevels: -; no error handling to check if you have a Pokemon yet -; this causes bugs with the transition in the Oak Pikachu catch -; wPartyMon1HP reads from wRivalName+6 -; this causes the faster transition to be manipulable either by -; using a default rival name or -; setting and then deleting 6 characters in a custom Rival name ld hl, wPartyMon1HP .faintedLoop ld a, [hli] -- cgit v1.3.1-sl0p