From d8975211f543432565270379a0b4ebf277318b38 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 26 Mar 2016 14:59:59 -0700 Subject: GBC palette code --- engine/bg_map_attributes.asm | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'engine/bg_map_attributes.asm') diff --git a/engine/bg_map_attributes.asm b/engine/bg_map_attributes.asm index 5adfd038..c8076728 100644 --- a/engine/bg_map_attributes.asm +++ b/engine/bg_map_attributes.asm @@ -106,19 +106,19 @@ LoadBGMapAttributes:: ; bf450 (2f:7450) ret BGMapAttributesPointers: ; bf4de (2f:74de) - dw BGMapAttributes1 - dw BGMapAttributes2 - dw BGMapAttributes3 - dw BGMapAttributes4 - dw BGMapAttributes5 - dw BGMapAttributes6 - dw BGMapAttributes7 - dw BGMapAttributes8 - dw BGMapAttributes9 - dw BGMapAttributes10 - dw BGMapAttributes11 - dw BGMapAttributes12 - dw BGMapAttributes13 + dw BGMapAttributes_Unknown1 + dw BGMapAttributes_Unknown2 + dw BGMapAttributes_GameFreakIntro + dw BGMapAttributes_TrainerCard + dw BGMapAttributes_PartyMenu + dw BGMapAttributes_NidorinoIntro + dw BGMapAttributes_TitleScreen + dw BGMapAttributes_Slots + dw BGMapAttributes_Pokedex + dw BGMapAttributes_StatusScreen + dw BGMapAttributes_Battle + dw BGMapAttributes_WholeScreen + dw BGMapAttributes_Unknown13 HandleBadgeFaceAttributes: ; bf4f8 (2f:74f8) ; zero out the attributes if the player doesn't have the respective badge -- cgit v1.3.1-sl0p