From 453107ab8ac6a7b76d21c466e32aa7290643724d Mon Sep 17 00:00:00 2001 From: dannye <33dannye@gmail.com> Date: Sat, 7 Nov 2020 14:35:40 -0600 Subject: More debug yellow only debug menu left --- engine/debug/debug_menu.asm | 44 -------------------------------------------- 1 file changed, 44 deletions(-) (limited to 'engine/debug') diff --git a/engine/debug/debug_menu.asm b/engine/debug/debug_menu.asm index a85c9c64..5e253fe7 100644 --- a/engine/debug/debug_menu.asm +++ b/engine/debug/debug_menu.asm @@ -1,46 +1,2 @@ DebugMenu: ret - -TestBattle: -.loop - call GBPalNormal - - ; Don't mess around - ; with obedience. - ld a, 1 << BIT_EARTHBADGE - ld [wObtainedBadges], a - - ld hl, wFlags_D733 - set BIT_TEST_BATTLE, [hl] - - ; Reset the party. - ld hl, wPartyCount - xor a - ld [hli], a - dec a - ld [hl], a - - ; Give the player a - ; level 20 Rhydon. - ld a, RHYDON - ld [wcf91], a - ld a, 20 - ld [wCurEnemyLVL], a - xor a - ld [wMonDataLocation], a - ld [wCurMap], a - call AddPartyMon - - ; Fight against a - ; level 20 Rhydon. - ld a, RHYDON - ld [wCurOpponent], a - - predef InitOpponent - - ; When the battle ends, - ; do it all again. - ld a, 1 - ld [wUpdateSpritesEnabled], a - ldh [hAutoBGTransferEnabled], a - jr .loop -- cgit v1.3.1-sl0p