From cc46b0e510e07f2e7a0d14732c02a2f416eac9e1 Mon Sep 17 00:00:00 2001 From: "Colton G. Rushton" Date: Sat, 9 Jul 2022 18:18:18 -0300 Subject: wOAMBuffer -> wShadowOAM (#370) --- engine/gfx/sprite_oam.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/gfx/sprite_oam.asm') diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm index b3c07ecd..69956a31 100644 --- a/engine/gfx/sprite_oam.asm +++ b/engine/gfx/sprite_oam.asm @@ -1,6 +1,6 @@ PrepareOAMData:: ; Determine OAM data for currently visible -; sprites and write it to wOAMBuffer. +; sprites and write it to wShadowOAM. ld a, [wUpdateSpritesEnabled] dec a @@ -79,7 +79,7 @@ PrepareOAMData:: ldh a, [hOAMBufferOffset] ld e, a - ld d, HIGH(wOAMBuffer) + ld d, HIGH(wShadowOAM) .tileLoop ldh a, [hSpriteScreenY] ; temp for sprite Y position @@ -147,7 +147,7 @@ PrepareOAMData:: ; Clear unused OAM. ldh a, [hOAMBufferOffset] ld l, a - ld h, HIGH(wOAMBuffer) + ld h, HIGH(wShadowOAM) ld de, $4 ld b, $a0 ld a, [wd736] -- cgit v1.3.1-sl0p