From 56c405de09ce267c4cfbc68a15c37b2ff51c635a Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Mon, 30 Jun 2025 12:47:22 -0400 Subject: Replace hardware_constants.asm with hardware.inc (#511) --- engine/items/item_effects.asm | 8 ++++---- engine/items/town_map.asm | 24 ++++++++++++------------ 2 files changed, 16 insertions(+), 16 deletions(-) (limited to 'engine/items') diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 98f1b066..8a96c517 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -727,15 +727,15 @@ ItemUseSurfboard: .makePlayerMoveForward ld a, [wPlayerDirection] ; direction the player is going bit PLAYER_DIR_BIT_UP, a - ld b, D_UP + ld b, PAD_UP jr nz, .storeSimulatedButtonPress bit PLAYER_DIR_BIT_DOWN, a - ld b, D_DOWN + ld b, PAD_DOWN jr nz, .storeSimulatedButtonPress bit PLAYER_DIR_BIT_LEFT, a - ld b, D_LEFT + ld b, PAD_LEFT jr nz, .storeSimulatedButtonPress - ld b, D_RIGHT + ld b, PAD_RIGHT .storeSimulatedButtonPress ld a, b ld [wSimulatedJoypadStatesEnd], a diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index 18903294..227ee033 100644 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -71,13 +71,13 @@ DisplayTownMap: call JoypadLowSensitivity ldh a, [hJoy5] ld b, a - and A_BUTTON | B_BUTTON | D_UP | D_DOWN + and PAD_A | PAD_B | PAD_UP | PAD_DOWN jr z, .inputLoop ld a, SFX_TINK call PlaySound - bit BIT_D_UP, b + bit B_PAD_UP, b jr nz, .pressedUp - bit BIT_D_DOWN, b + bit B_PAD_DOWN, b jr nz, .pressedDown xor a ld [wTownMapSpriteBlinkingEnabled], a @@ -194,15 +194,15 @@ LoadTownMap_Fly:: ldh a, [hJoy5] ld b, a pop hl - and A_BUTTON | B_BUTTON | D_UP | D_DOWN + and PAD_A | PAD_B | PAD_UP | PAD_DOWN jr z, .inputLoop - bit BIT_A_BUTTON, b + bit B_PAD_A, b jr nz, .pressedA ld a, SFX_TINK call PlaySound - bit BIT_D_UP, b + bit B_PAD_UP, b jr nz, .pressedUp - bit BIT_D_DOWN, b + bit B_PAD_DOWN, b jr nz, .pressedDown jr .pressedB .pressedA @@ -367,7 +367,7 @@ DrawPlayerOrBirdSprite: jr nz, .loop ld hl, wShadowOAM ld de, wShadowOAMBackup - ld bc, NUM_SPRITE_OAM_STRUCTS * 4 + ld bc, OAM_COUNT * 4 jp CopyData DisplayWildLocations: @@ -415,7 +415,7 @@ DisplayWildLocations: .done ld hl, wShadowOAM ld de, wShadowOAMBackup - ld bc, NUM_SPRITE_OAM_STRUCTS * 4 + ld bc, OAM_COUNT * 4 jp CopyData AreaUnknownText: @@ -511,7 +511,7 @@ WriteSymmetricMonPartySpriteOAM: ld [hli], a ; tile ld a, [wSymmetricSpriteOAMAttributes] ld [hli], a ; attributes - xor 1 << OAM_X_FLIP + xor OAM_XFLIP ld [wSymmetricSpriteOAMAttributes], a inc d ld a, 8 @@ -604,13 +604,13 @@ TownMapSpriteBlinkingAnimation:: ; show sprites when the counter reaches 50 ld hl, wShadowOAMBackup ld de, wShadowOAM - ld bc, (NUM_SPRITE_OAM_STRUCTS - 4) * 4 + ld bc, (OAM_COUNT - 4) * 4 call CopyData xor a jr .done .hideSprites ld hl, wShadowOAM - ld b, NUM_SPRITE_OAM_STRUCTS - 4 + ld b, OAM_COUNT - 4 ld de, $4 .hideSpritesLoop ld [hl], $a0 -- cgit v1.3.1-sl0p