From b509b48a7f5a9a80225b9c030d7334b26b521c62 Mon Sep 17 00:00:00 2001 From: dannye Date: Tue, 14 Jul 2015 00:21:03 -0500 Subject: Use more *Coord also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it --- engine/menu/bills_pc.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine/menu/bills_pc.asm') diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index c9dd41b1..b42a34f0 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -11,17 +11,17 @@ Func_213c8:: ; 213c8 (8:53c8) ld a, [wd5a2] and a jr nz, .asm_213f3 - ld hl, wTileMap + hlCoord 0, 0 ld b, $8 ld c, $e jr .asm_213fa .asm_213ea - ld hl, wTileMap + hlCoord 0, 0 ld b, $6 ld c, $e jr .asm_213fa .asm_213f3 - ld hl, wTileMap + hlCoord 0, 0 ld b, $a ld c, $e .asm_213fa @@ -122,7 +122,7 @@ BillsPCMenu: ld bc, (BANK(PokeballTileGraphics) << 8) + $01 call CopyVideoData call LoadScreenTilesFromBuffer2DisableBGTransfer - ld hl, wTileMap + hlCoord 0, 0 ld b, $a ld c, $c call TextBoxBorder -- cgit v1.3.1-sl0p