From da0a72cdbf45fa624b2d1151afe94a98d7da2ae0 Mon Sep 17 00:00:00 2001 From: yenatch Date: Thu, 29 May 2014 01:31:46 -0700 Subject: Use VRAM constants where applicable. --- engine/menu/status_screen.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine/menu/status_screen.asm') diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index a4036bdb..ce5f85ab 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -21,19 +21,19 @@ StatusScreen: ; 12953 (4:6953) call UpdateSprites ; move sprites (?) call LoadHpBarAndStatusTilePatterns ld de, BattleHudTiles1 ; $6080 ; source - ld hl, $96d0 ; dest + ld hl, vChars2 + $6d0 ; dest ld bc, (BANK(BattleHudTiles1) << 8) + $03 ; bank bytes/8 call CopyVideoDataDouble ; ·│ :L and halfarrow line end ld de, BattleHudTiles2 ; $6098 - ld hl, $9780 + ld hl, vChars2 + $780 ld bc, (BANK(BattleHudTiles2) << 8) + $01 call CopyVideoDataDouble ; │ ld de, BattleHudTiles3 ; $60b0 - ld hl, $9760 + ld hl, vChars2 + $760 ld bc, (BANK(BattleHudTiles3) << 8) + $02 call CopyVideoDataDouble ; ─┘ ld de, PTile - ld hl, $9720 + ld hl, vChars2 + $720 ld bc,(BANK(PTile) << 8 | $01) call CopyVideoDataDouble ; P (for PP), inline ld a, [$ffd7] -- cgit v1.3.1-sl0p