From 4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 Mon Sep 17 00:00:00 2001 From: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Date: Wed, 3 Sep 2025 17:56:09 +0200 Subject: Label and constant cleanup (#528) * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit --- engine/menus/main_menu.asm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engine/menus/main_menu.asm') diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index a3fe6587..c6f8547b 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -8,7 +8,7 @@ MainMenu: call CheckForPlayerNameInSRAM jr nc, .mainMenuLoop - predef LoadSAV + predef TryLoadSaveFile .mainMenuLoop ld c, 20 @@ -701,8 +701,9 @@ CheckForPlayerNameInSRAM: ; in carry. ld a, RAMG_SRAM_ENABLE ld [rRAMG], a - ld a, $1 + ld a, BMODE_ADVANCED ld [rBMODE], a + ASSERT BANK(sPlayerName) == BMODE_ADVANCED ld [rRAMB], a ld b, NAME_LENGTH ld hl, sPlayerName -- cgit v1.3.1-sl0p