From 8349bfd8e646002105dfd6a7f997c26cf0e0624b Mon Sep 17 00:00:00 2001 From: Yoann Fievez Date: Fri, 5 Nov 2021 20:40:15 +0100 Subject: Refactorize check button pressed (#340) --- engine/menus/start_sub_menus.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/menus/start_sub_menus.asm') diff --git a/engine/menus/start_sub_menus.asm b/engine/menus/start_sub_menus.asm index cd1e6da6..dbc6ab89 100644 --- a/engine/menus/start_sub_menus.asm +++ b/engine/menus/start_sub_menus.asm @@ -65,7 +65,7 @@ StartMenu_Pokemon:: push af call LoadScreenTilesFromBuffer1 ; restore saved screen pop af - bit 1, a ; was the B button pressed? + bit BIT_B_BUTTON, a jp nz, .loop ; if the B button wasn't pressed ld a, [wMaxMenuItem] @@ -360,7 +360,7 @@ StartMenu_Item:: ld [hl], a ; old menu item id call HandleMenuInput call PlaceUnfilledArrowMenuCursor - bit 1, a ; was the B button pressed? + bit BIT_B_BUTTON, a jr z, .useOrTossItem jp ItemMenuLoop .useOrTossItem ; if the player made the choice to use or toss the item -- cgit v1.3.1-sl0p