From d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad Mon Sep 17 00:00:00 2001 From: Ash Ketchum Date: Wed, 15 Jul 2026 01:12:25 +0200 Subject: intro: brief POKeMON SL0P EDITION splash on the fastboot path New SlopSplash (engine/slop_intro.asm) clears the screen, draws the two centered lines, pushes to VRAM and holds ~2s, then MainMenu's autoload continues into the game. Replaces the vanilla intro/title for the fast-boot-into-save flow. --- engine/menus/main_menu.asm | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'engine/menus') diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index c41a7d10..2875290e 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -10,10 +10,13 @@ MainMenu: predef TryLoadSaveFile -; FASTBOOT: if the save loaded cleanly (status 2), skip the menu and continue +; FASTBOOT: if the save loaded cleanly (status 2), show the SL0P splash then +; skip the menu and continue straight into the game ld a, [wSaveFileStatus] cp 2 - jp z, SpecialEnterMap + jr nz, .mainMenuLoop + farcall SlopSplash + jp SpecialEnterMap .mainMenuLoop ld c, 20 -- cgit v1.3.1-sl0p