From 3c1cdbc4d00e27484bdaa77890c2a4ca9cee7884 Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 17 Jul 2020 13:44:28 -0400 Subject: Identify remaining tilemap IDs --- engine/movie/trade.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/movie/trade.asm') diff --git a/engine/movie/trade.asm b/engine/movie/trade.asm index fc2da9bd..992cbd97 100755 --- a/engine/movie/trade.asm +++ b/engine/movie/trade.asm @@ -282,7 +282,7 @@ Trade_DrawOpenEndOfLinkCable: ld a, %10001011 ldh [rLCDC], a hlcoord 6, 2 - ld b, $7 ; open end of link cable tile ID list index + ld b, TILEMAP_LINK_CABLE call CopyTileIDsFromList_ZeroBaseTileID call Trade_CopyTileMapToVRAM ld a, SFX_HEAL_HP @@ -474,7 +474,7 @@ Trade_DrawLeftGameboy: ; draw gameboy pic hlcoord 5, 3 - ld b, $6 + ld b, TILEMAP_GAME_BOY call CopyTileIDsFromList_ZeroBaseTileID ; draw text box with player name below gameboy pic @@ -521,7 +521,7 @@ Trade_DrawRightGameboy: ; draw gameboy pic hlcoord 7, 8 - ld b, $6 + ld b, TILEMAP_GAME_BOY call CopyTileIDsFromList_ZeroBaseTileID ; draw text box with enemy name above link cable -- cgit v1.3.1-sl0p