From fe1e76466b293c83e6cd3a7d4639fb3c49da26ad Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Wed, 7 Jan 2026 22:05:20 -0500 Subject: Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) --- engine/movie/oak_speech/init_player_data.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/movie') diff --git a/engine/movie/oak_speech/init_player_data.asm b/engine/movie/oak_speech/init_player_data.asm index 843eb96e..bd4f86a4 100644 --- a/engine/movie/oak_speech/init_player_data.asm +++ b/engine/movie/oak_speech/init_player_data.asm @@ -45,7 +45,7 @@ DEF START_MONEY EQU $3000 ld bc, wGameProgressFlagsEnd - wGameProgressFlags call FillMemory ; clear all game progress flags - jp InitializeMissableObjectsFlags + jp InitializeToggleableObjectsFlags InitializeEmptyList: xor a ; count -- cgit v1.3.1-sl0p