From 53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 Mon Sep 17 00:00:00 2001 From: yenatch Date: Sat, 14 Jun 2014 04:12:40 -0700 Subject: Use monster struct macros in wram. Rename related labels for consistency. --- engine/overworld/cut.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/cut.asm') diff --git a/engine/overworld/cut.asm b/engine/overworld/cut.asm index 922d01e7..29b52eb9 100755 --- a/engine/overworld/cut.asm +++ b/engine/overworld/cut.asm @@ -30,7 +30,7 @@ asm_ef82: ; ef82 (3:6f82) ld a, $1 ld [wcd6a], a ld a, [wWhichPokemon] ; wWhichPokemon - ld hl, W_PARTYMON1NAME ; W_PARTYMON1NAME + ld hl, wPartyMonNicks ; wPartyMonNicks call GetPartyMonName ld hl, wd730 set 6, [hl] -- cgit v1.3.1-sl0p