From 9878f01e29b1443d6c894c1332cbf381fa12646e Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 3 Jul 2020 16:37:47 -0400 Subject: Organize macros/ like pokecrystal While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. --- engine/overworld/elevator.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/overworld/elevator.asm') diff --git a/engine/overworld/elevator.asm b/engine/overworld/elevator.asm index d36e2f2c..05ca08c9 100755 --- a/engine/overworld/elevator.asm +++ b/engine/overworld/elevator.asm @@ -4,7 +4,7 @@ ShakeElevator:: ld de, SCREEN_HEIGHT * $20 call ShakeElevatorRedrawRow call Delay3 - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC call PlaySound ld a, [hSCY] ld d, a @@ -27,7 +27,7 @@ ShakeElevator:: jr nz, .shakeLoop ld a, d ld [hSCY], a - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC call PlaySound ld c, BANK(SFX_Safari_Zone_PA) ld a, SFX_SAFARI_ZONE_PA -- cgit v1.3.1-sl0p