From f702fc7840e30f00c840ce619a1ea15d763438de Mon Sep 17 00:00:00 2001 From: dannye Date: Sat, 4 Jul 2015 00:44:12 -0500 Subject: Start using text predef macros also sprite direction constants --- engine/overworld/hidden_items.asm | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'engine/overworld/hidden_items.asm') diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index afe9e3c3..868f118f 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -16,8 +16,7 @@ HiddenItems: ; 76688 (1d:6688) ld a, [wWhichTrade] ; item ID ld [wd11e], a call GetItemName - ld a, $24 - jp PrintPredefTextID + tx_pre_jump FoundHiddenItemText INCLUDE "data/hidden_item_coords.asm" @@ -112,10 +111,10 @@ HiddenCoins: ; 76799 (1d:6799) ld a, [wPlayerCoins + 1] cp $99 jr nz, .RoomInCoinCase - ld a, $2c + tx_pre_id DroppedHiddenCoinsText jr .done .RoomInCoinCase - ld a, $2b + tx_pre_id FoundHiddenCoinsText .done jp PrintPredefTextID -- cgit v1.3.1-sl0p