From 0a62d48df2d73c11ca13e4c3015d3d3abfa20292 Mon Sep 17 00:00:00 2001 From: Rangi Date: Tue, 23 Jun 2020 17:50:50 -0400 Subject: Move more tables from engine/ to data/ This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. --- engine/overworld/ledges.asm | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) (limited to 'engine/overworld/ledges.asm') diff --git a/engine/overworld/ledges.asm b/engine/overworld/ledges.asm index 342540b2..77e7bd47 100755 --- a/engine/overworld/ledges.asm +++ b/engine/overworld/ledges.asm @@ -54,17 +54,7 @@ HandleLedges: call PlaySound ret - ; (player direction) (tile player standing on) (ledge tile) (input required) -LedgeTiles: - db SPRITE_FACING_DOWN, $2C,$37,D_DOWN - db SPRITE_FACING_DOWN, $39,$36,D_DOWN - db SPRITE_FACING_DOWN, $39,$37,D_DOWN - db SPRITE_FACING_LEFT, $2C,$27,D_LEFT - db SPRITE_FACING_LEFT, $39,$27,D_LEFT - db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT - db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT - db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT - db $FF +INCLUDE "data/ledge_tiles.asm" LoadHoppingShadowOAM: ld hl, vChars1 + $7f0 -- cgit v1.3.1-sl0p