From 6fe56af2cd63abaf30040cc5031e3db5358cf638 Mon Sep 17 00:00:00 2001 From: Rangi Date: Thu, 5 Nov 2020 10:51:02 -0500 Subject: Organize home and macro code --- engine/overworld/map_sprites.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/map_sprites.asm') diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index e31c0bd2..ba412ab2 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -304,7 +304,7 @@ GetSplitMapSpriteSetID: ld hl, MapSpriteSets add hl, de ld a, [hl] ; a = spriteSetID - cp a, $f0 ; does the map have 2 sprite sets? + cp $f0 ; does the map have 2 sprite sets? ret c ; Chooses the correct sprite set ID depending on the player's position within ; the map for maps with two sprite sets. -- cgit v1.3.1-sl0p