From bd533aa79bbe1998fd2b699bd7205da2de4fe55c Mon Sep 17 00:00:00 2001 From: "U-Fish-PC\\Daniel" Date: Wed, 25 Jun 2014 16:58:27 -0400 Subject: Use *Coord instead of FuncCoord Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses --- engine/overworld/player_animations.asm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engine/overworld/player_animations.asm') diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index ee4c999d..a0d8175f 100755 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -349,8 +349,7 @@ Func_70787: ; 70787 (1c:4787) jr z, .asm_707a4 cp c jr nz, .asm_7079e - FuncCoord 8, 9 - ld a, [Coord] + aCoord 8, 9 cp [hl] jr z, .asm_707a2 .asm_7079e -- cgit v1.3.1-sl0p