From 96a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e Mon Sep 17 00:00:00 2001 From: pikalaxalt Date: Mon, 6 Jun 2016 12:09:36 -0400 Subject: Split out pikachu engine functions; sprite state data macros --- engine/overworld/ssanne.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/ssanne.asm') diff --git a/engine/overworld/ssanne.asm b/engine/overworld/ssanne.asm index ece4446d..d0d957be 100755 --- a/engine/overworld/ssanne.asm +++ b/engine/overworld/ssanne.asm @@ -32,7 +32,7 @@ AnimateBoulderDust: ; 7a0fb (1e:60fb) jp LoadPlayerSpriteGraphics GetMoveBoulderDustFunctionPointer: ; 7913f (1e:613f) - ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + ld a, [wPlayerFacingDirection] ; player's sprite facing direction ld hl, MoveBoulderDustFunctionPointerTable ld c, a ld b, $0 -- cgit v1.3.1-sl0p