From 4c5c98cb2a1bc747a0eb397cb75e48dc8a098494 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 11 Jun 2016 21:30:31 -0700 Subject: sync engine code with pokered --- engine/overworld/trainers.asm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'engine/overworld/trainers.asm') diff --git a/engine/overworld/trainers.asm b/engine/overworld/trainers.asm index 3ee19e8a..655c6b2a 100755 --- a/engine/overworld/trainers.asm +++ b/engine/overworld/trainers.asm @@ -57,7 +57,7 @@ _SetSpritePosition1: _SetSpritePosition2: ld hl, wSpriteStateData1 - ld de, $4 + ld de, 4 ld a, [wSpriteIndex] ld [H_SPRITEINDEX], a call GetSpriteDataPointer @@ -262,13 +262,13 @@ CheckSpriteCanSeePlayer: jr .notInLine ; player too far away .checkIfLinedUp ld a, [wTrainerFacingDirection] ; sprite facing direction - cp SPRITE_FACING_DOWN ; down + cp SPRITE_FACING_DOWN jr z, .checkXCoord - cp SPRITE_FACING_UP ; up + cp SPRITE_FACING_UP jr z, .checkXCoord - cp SPRITE_FACING_LEFT ; left + cp SPRITE_FACING_LEFT jr z, .checkYCoord - cp SPRITE_FACING_RIGHT ; right + cp SPRITE_FACING_RIGHT jr z, .checkYCoord jr .notInLine .checkXCoord -- cgit v1.3.1-sl0p