From 96a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e Mon Sep 17 00:00:00 2001 From: pikalaxalt Date: Mon, 6 Jun 2016 12:09:36 -0400 Subject: Split out pikachu engine functions; sprite state data macros --- engine/overworld/try_pushing_boulder.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/try_pushing_boulder.asm') diff --git a/engine/overworld/try_pushing_boulder.asm b/engine/overworld/try_pushing_boulder.asm index 89e83ff9..b7e04092 100644 --- a/engine/overworld/try_pushing_boulder.asm +++ b/engine/overworld/try_pushing_boulder.asm @@ -38,7 +38,7 @@ Func_f0a7: ; f0a7 (3:70a7) jp nz, ResetBoulderPushFlags ld a, [hJoyHeld] ld b, a - ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + ld a, [wPlayerFacingDirection] ; player's sprite facing direction cp SPRITE_FACING_UP jr z, .pushBoulderUp cp SPRITE_FACING_LEFT -- cgit v1.3.1-sl0p