From 1e593d8f8cd07e1072992dc1fc962b6de7508aad Mon Sep 17 00:00:00 2001 From: Rangi Date: Tue, 7 Jul 2020 11:57:03 -0400 Subject: Remove c1x*/c2x* comments, use struct offset constants --- engine/overworld/turn_sprite.asm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'engine/overworld/turn_sprite.asm') diff --git a/engine/overworld/turn_sprite.asm b/engine/overworld/turn_sprite.asm index 4ff58239..7b34a03a 100755 --- a/engine/overworld/turn_sprite.asm +++ b/engine/overworld/turn_sprite.asm @@ -1,25 +1,25 @@ UpdateSpriteFacingOffsetAndDelayMovement:: - ld h, $c2 + ld h, HIGH(wSpriteStateData2) ldh a, [hCurrentSpriteOffset] add $8 ld l, a ld a, $7f ; maximum movement delay - ld [hl], a ; c2x8 (movement delay) - dec h + ld [hl], a ; x#SPRITESTATEDATA2_MOVEMENTDELAY + dec h ; HIGH(wSpriteStateData1) ldh a, [hCurrentSpriteOffset] add $9 ld l, a - ld a, [hld] ; c1x9 (facing direction) + ld a, [hld] ; x#SPRITESTATEDATA1_FACINGDIRECTION ld b, a xor a ld [hld], a - ld [hl], a ; c1x8 (walk animation frame) + ld [hl], a ; x#SPRITESTATEDATA1_ANIMFRAMECOUNTER ldh a, [hCurrentSpriteOffset] - add $2 + add SPRITESTATEDATA1_IMAGEINDEX ld l, a - ld a, [hl] ; c1x2 (facing and animation table offset) + ld a, [hl] ; x#SPRITESTATEDATA1_IMAGEINDEX or b ; or in the facing direction ld [hld], a ld a, $2 ; delayed movement status - ld [hl], a ; c1x1 (movement status) + ld [hl], a ; x#SPRITESTATEDATA1_MOVEMENTSTATUS ret -- cgit v1.3.1-sl0p