From f275790aec4a796ed969b099364abfdf25385967 Mon Sep 17 00:00:00 2001 From: Rangi Date: Thu, 2 Jul 2020 23:30:21 -0400 Subject: Add subdirectories to engine/ similar to pokecrystal --- engine/overworld/turn_sprite.asm | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100755 engine/overworld/turn_sprite.asm (limited to 'engine/overworld/turn_sprite.asm') diff --git a/engine/overworld/turn_sprite.asm b/engine/overworld/turn_sprite.asm new file mode 100755 index 00000000..c7f7712b --- /dev/null +++ b/engine/overworld/turn_sprite.asm @@ -0,0 +1,25 @@ +UpdateSpriteFacingOffsetAndDelayMovement:: + ld h, $c2 + ld a, [H_CURRENTSPRITEOFFSET] + add $8 + ld l, a + ld a, $7f ; maximum movement delay + ld [hl], a ; c2x8 (movement delay) + dec h + ld a, [H_CURRENTSPRITEOFFSET] + add $9 + ld l, a + ld a, [hld] ; c1x9 (facing direction) + ld b, a + xor a + ld [hld], a + ld [hl], a ; c1x8 (walk animation frame) + ld a, [H_CURRENTSPRITEOFFSET] + add $2 + ld l, a + ld a, [hl] ; c1x2 (facing and animation table offset) + or b ; or in the facing direction + ld [hld], a + ld a, $2 ; delayed movement status + ld [hl], a ; c1x1 (movement status) + ret -- cgit v1.3.1-sl0p