From 4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 Mon Sep 17 00:00:00 2001 From: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Date: Wed, 3 Sep 2025 17:56:09 +0200 Subject: Label and constant cleanup (#528) * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit --- engine/pokemon/bills_pc.asm | 5 +++-- engine/pokemon/status_screen.asm | 2 +- 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'engine/pokemon') diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm index ea21e8e2..6d522377 100644 --- a/engine/pokemon/bills_pc.asm +++ b/engine/pokemon/bills_pc.asm @@ -151,7 +151,7 @@ BillsPCMenu: ld c, 9 call TextBoxBorder ld a, [wCurrentBoxNum] - and $7f + and BOX_NUM_MASK cp 9 jr c, .singleDigitBoxNum ; two digit box num @@ -236,7 +236,7 @@ BillsPCDeposit: call WaitForSoundToFinish ld hl, wBoxNumString ld a, [wCurrentBoxNum] - and $7f + and BOX_NUM_MASK cp 9 jr c, .singleDigitBoxNum sub 9 @@ -538,6 +538,7 @@ JustAMomentText:: text_far _JustAMomentText text_end +UnusedOpenBillsPC: ; unreferenced ld a, [wSpritePlayerStateData1FacingDirection] cp SPRITE_FACING_UP ret nz diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm index a68f9b38..344e7802 100644 --- a/engine/pokemon/status_screen.asm +++ b/engine/pokemon/status_screen.asm @@ -427,7 +427,7 @@ StatusScreen2: ld a, $1 ldh [hAutoBGTransferEnabled], a call Delay3 - call WaitForTextScrollButtonPress ; wait for button + call WaitForTextScrollButtonPress pop af ldh [hTileAnimations], a ld hl, wStatusFlags2 -- cgit v1.3.1-sl0p