From 4c5c98cb2a1bc747a0eb397cb75e48dc8a098494 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 11 Jun 2016 21:30:31 -0700 Subject: sync engine code with pokered --- engine/titlescreen.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/titlescreen.asm') diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index c4dff73c..2cfcc445 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -31,7 +31,7 @@ DisplayTitleScreen: call DisableLCD call LoadFontTilePatterns ; todo: fix hl pointers - ld hl, NintendoCopyrightLogoGraphics ; 4:4c48 + ld hl, NintendoCopyrightLogoGraphics ld de, vTitleLogo + $600 ld bc, $50 ld a, BANK(NintendoCopyrightLogoGraphics) @@ -91,7 +91,7 @@ DisplayTitleScreen: call .ScrollTitleScreenPokemonLogo jr .bouncePokemonLogoLoop -.TitleScreenPokemonLogoYScrolls ; 4228 (1:4228) +.TitleScreenPokemonLogoYScrolls: ; Controls the bouncing effect of the Pokemon logo on the title screen db -4,16 ; y scroll amount, number of times to scroll db 3,4 @@ -102,7 +102,7 @@ DisplayTitleScreen: db -1,2 db 0 ; terminate list with 0 -.ScrollTitleScreenPokemonLogo ; 4237 (1:4237) +.ScrollTitleScreenPokemonLogo: ; Scrolls the Pokemon logo on the title screen to create the bouncing effect ; Scrolls d pixels e times call DelayFrame -- cgit v1.3.1-sl0p