From d5089d3c623e2b147b035cf12569810d604bf47d Mon Sep 17 00:00:00 2001 From: Rangi Date: Sat, 27 Jun 2020 16:27:30 -0400 Subject: Organize gfx/ --- engine/town_map.asm | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'engine/town_map.asm') diff --git a/engine/town_map.asm b/engine/town_map.asm index 1bb8d561..9cc55161 100755 --- a/engine/town_map.asm +++ b/engine/town_map.asm @@ -106,7 +106,7 @@ DisplayTownMap: INCLUDE "data/town_map_order.asm" TownMapCursor: - INCBIN "gfx/town_map_cursor.1bpp" + INCBIN "gfx/town_map/town_map_cursor.1bpp" TownMapCursorEnd: LoadTownMap_Nest: @@ -271,7 +271,7 @@ BuildFlyLocationsList: ret TownMapUpArrow: - INCBIN "gfx/up_arrow.1bpp" + INCBIN "gfx/town_map/up_arrow.1bpp" TownMapUpArrowEnd: LoadTownMap: @@ -325,8 +325,7 @@ LoadTownMap: ret CompressedMap: -; you can decompress this file with the redrle program in the extras/ dir - INCBIN "gfx/town_map.rle" + INCBIN "gfx/town_map/town_map.rle" ExitTownMap: ; clear town map graphics data and load usual graphics data @@ -587,7 +586,7 @@ INCLUDE "data/town_map_entries.asm" INCLUDE "text/map_names.asm" MonNestIcon: - INCBIN "gfx/mon_nest_icon.1bpp" + INCBIN "gfx/pokedex/mon_nest_icon.1bpp" MonNestIconEnd: TownMapSpriteBlinkingAnimation:: -- cgit v1.3.1-sl0p