From 1e58df98af9d45fa4d75922a274840e441685a37 Mon Sep 17 00:00:00 2001 From: Rangi Date: Mon, 31 May 2021 11:46:13 -0400 Subject: Improve some RAM formatting --- engine/battle/core.asm | 2 ++ engine/items/item_effects.asm | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'engine') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 45dfdc6f..48104833 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6491,6 +6491,8 @@ LoadPlayerBackPic: ld de, RedPicBack .next ld a, BANK(RedPicBack) + ASSERT BANK(RedPicBack) == BANK(OldManPicBack) + ASSERT BANK(RedPicBack) == BANK(ProfOakPicBack) call UncompressSpriteFromDE predef ScaleSpriteByTwo ld hl, wOAMBuffer diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index f73fe997..7a499e28 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -2900,7 +2900,7 @@ IsKeyItem_:: ld hl, KeyItemFlags ld de, wBuffer ld bc, 15 ; only 11 bytes are actually used - assert 15 >= (NUM_ITEMS + 7) / 8 + ASSERT 15 >= (NUM_ITEMS + 7) / 8 call CopyData pop af dec a -- cgit v1.3.1-sl0p