From f023c68417ff0b14db1ab28ecff67f8d123ede44 Mon Sep 17 00:00:00 2001 From: Rangi42 Date: Fri, 27 Dec 2024 20:27:34 -0500 Subject: Use `EFFECT_1E` --- engine/battle/core.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 51d0c1b8..a951a072 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -4447,7 +4447,7 @@ CalculateDamage: ; Multi-hit attacks may or may not have 0 bp. cp TWO_TO_FIVE_ATTACKS_EFFECT jr z, .skipbp - cp $1e + cp EFFECT_1E jr z, .skipbp ; Calculate OHKO damage based on remaining HP. -- cgit v1.3.1-sl0p