From 2b2ed54bbf017943ba2343cd6c1dbe88b8f34a4e Mon Sep 17 00:00:00 2001 From: Rangi Date: Sun, 5 Jul 2020 17:29:11 -0400 Subject: Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow --- home.asm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'home.asm') diff --git a/home.asm b/home.asm index 0e977d11..c33ab449 100644 --- a/home.asm +++ b/home.asm @@ -111,9 +111,9 @@ ResetPlayerSpriteData:: ld hl, wSpriteStateData2 call ResetPlayerSpriteData_ClearSpriteData ld a, $1 - ld [wSpriteStateData1], a - ld [wSpriteStateData2 + $0e], a - ld hl, wSpriteStateData1 + 4 + ld [wSpritePlayerStateData1PictureID], a + ld [wSpritePlayerStateData2ImageBaseOffset], a + ld hl, wSpritePlayerStateData1YPixels ld [hl], $3c ; set Y screen pos inc hl inc hl @@ -485,7 +485,7 @@ TextScript_PokemonCenterPC:: StartSimulatingJoypadStates:: xor a ld [wOverrideSimulatedJoypadStatesMask], a - ld [wSpriteStateData2 + $06], a ; player's sprite movement byte 1 + ld [wSpritePlayerStateData2MovementByte1], a ld hl, wd730 set 7, [hl] ret @@ -572,7 +572,7 @@ CheckCoords:: ; sets carry if the coordinates are in the array, clears carry if not CheckBoulderCoords:: push hl - ld hl, wSpriteStateData2 + $04 + ld hl, wSpritePlayerStateData2MapY ld a, [hSpriteIndex] swap a ld d, $0 -- cgit v1.3.1-sl0p