From ea9cc86949cecc3508aeac06b807372b6b0134d8 Mon Sep 17 00:00:00 2001 From: dannye Date: Sun, 19 Jul 2015 03:46:12 -0500 Subject: Name sound effects --- home.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'home.asm') diff --git a/home.asm b/home.asm index 1b910054..cb4f7ad2 100644 --- a/home.asm +++ b/home.asm @@ -1330,7 +1330,7 @@ AddAmountSoldToMoney:: ; 2b9e (0:2b9e) ld a,MONEY_BOX ld [wTextBoxID],a call DisplayTextBoxID ; redraw money text box - ld a, (SFX_02_5a - SFX_Headers_02) / 3 + ld a, SFX_PURCHASE call PlaySoundWaitForCurrent jp WaitForSoundToFinish @@ -3490,7 +3490,7 @@ ManualTextScroll:: ; 3898 (0:3898) cp LINK_STATE_BATTLING jr z, .inLinkBattle call WaitForTextScrollButtonPress - ld a, (SFX_02_40 - SFX_Headers_02) / 3 + ld a, SFX_PRESS_AB jp PlaySound .inLinkBattle ld c, 65 @@ -4016,7 +4016,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2) bit 5,[hl] pop hl jr nz,.skipPlayingSound - ld a,(SFX_02_40 - SFX_Headers_02) / 3 + ld a,SFX_PRESS_AB call PlaySound .skipPlayingSound pop af -- cgit v1.3.1-sl0p