From bbb0e7e82deb6741f75a12b48f81076d92f5d9dc Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Thu, 11 Aug 2022 21:23:08 -0400 Subject: Use the same music headers as pokecrystal (#382) --- home/overworld.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'home/overworld.asm') diff --git a/home/overworld.asm b/home/overworld.asm index 74c97cb7..a4e547bf 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1244,7 +1244,7 @@ CollisionCheckOnLand:: call CheckTilePassable jr nc, .noCollision .collision - ld a, [wChannelSoundIDs + Ch5] + ld a, [wChannelSoundIDs + CHAN5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION @@ -1925,7 +1925,7 @@ CollisionCheckOnWater:: jr z, .stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a, [wChannelSoundIDs + Ch5] + ld a, [wChannelSoundIDs + CHAN5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION -- cgit v1.3.1-sl0p