From 4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 Mon Sep 17 00:00:00 2001 From: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Date: Wed, 3 Sep 2025 17:56:09 +0200 Subject: Label and constant cleanup (#528) * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit --- home/text_script.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'home/text_script.asm') diff --git a/home/text_script.asm b/home/text_script.asm index 35dd955b..389f2499 100644 --- a/home/text_script.asm +++ b/home/text_script.asm @@ -84,7 +84,7 @@ ENDM dict TX_SCRIPT_PRIZE_VENDOR, TextScript_GameCornerPrizeMenu dict2 TX_SCRIPT_CABLE_CLUB_RECEPTIONIST, callfar CableClubNPC - call PrintText_NoCreatingTextBox ; display the text + call PrintText_NoCreatingTextBox ld a, [wDoNotWaitForButtonPressAfterDisplayingText] and a jr nz, HoldTextDisplayOpen @@ -93,7 +93,7 @@ AfterDisplayingTextID:: ld a, [wEnteringCableClub] and a jr nz, HoldTextDisplayOpen - call WaitForTextScrollButtonPress ; wait for a button press after displaying all the text + call WaitForTextScrollButtonPress ; loop to hold the dialogue box open as long as the player keeps holding down the A button HoldTextDisplayOpen:: -- cgit v1.3.1-sl0p