From 236426138bf085c4b7b854b43d910370fffca290 Mon Sep 17 00:00:00 2001 From: SatoMew Date: Sun, 1 Aug 2021 03:53:52 +0100 Subject: Remove old tile animation comments (#333) They stopped being accurate after #304 and aren't really necessary. --- home/vcopy.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'home/vcopy.asm') diff --git a/home/vcopy.asm b/home/vcopy.asm index 0b0e0144..504406b9 100644 --- a/home/vcopy.asm +++ b/home/vcopy.asm @@ -377,7 +377,7 @@ UpdateMovingBgTiles:: ldh a, [hTileAnimations] and a - ret z ; no animations if indoors (or if a menu set this to 0) + ret z ldh a, [hMovingBGTilesCounter1] inc a @@ -416,7 +416,7 @@ UpdateMovingBgTiles:: ldh a, [hTileAnimations] rrca ret nc -; if in a cave, no flower animations + xor a ldh [hMovingBGTilesCounter1], a ret -- cgit v1.3.1-sl0p From 30acb46b988d4bb54af761696123778acd8517e3 Mon Sep 17 00:00:00 2001 From: Amber Brault Date: Sun, 26 Sep 2021 22:57:55 -0400 Subject: Fix typos (#334) --- engine/battle/core.asm | 2 +- home/vcopy.asm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'home/vcopy.asm') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 00906cef..d24a43d0 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3337,7 +3337,7 @@ CheckPlayerStatusConditions: .HeldInPlaceCheck ld a, [wEnemyBattleStatus1] - bit USING_TRAPPING_MOVE, a ; is enemy using a mult-turn move like wrap? + bit USING_TRAPPING_MOVE, a ; is enemy using a multi-turn move like wrap? jp z, .FlinchedCheck ld hl, CantMoveText call PrintText diff --git a/home/vcopy.asm b/home/vcopy.asm index 504406b9..93c035eb 100644 --- a/home/vcopy.asm +++ b/home/vcopy.asm @@ -127,7 +127,7 @@ AutoBgMapTransfer:: ld a, h ldh [hSPTemp], a ld a, l - ldh [hSPTemp + 1], a ; save stack pinter + ldh [hSPTemp + 1], a ; save stack pointer ldh a, [hAutoBGTransferPortion] and a jr z, .transferTopThird -- cgit v1.3.1-sl0p