From 3ab3f4273b1288883a43b64cae4191dfa6d2313e Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sun, 12 Jun 2016 11:35:21 -0700 Subject: sync home --- home/vcopy.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'home/vcopy.asm') diff --git a/home/vcopy.asm b/home/vcopy.asm index b7fb099e..3fe19745 100644 --- a/home/vcopy.asm +++ b/home/vcopy.asm @@ -33,13 +33,13 @@ ClearBgMap:: jr nz,.loop ret -RedrawRowOrColumn:: ; This function redraws a BG row of height 2 or a BG column of width 2. ; One of its main uses is redrawing the row or column that will be exposed upon ; scrolling the BG when the player takes a step. Redrawing only the exposed ; row or column is more efficient than redrawing the entire screen. ; However, this function is also called repeatedly to redraw the whole screen ; when necessary. It is also used in trade animation and elevator code. +RedrawRowOrColumn:: ld a,[hRedrawRowOrColumnMode] and a ret z -- cgit v1.3.1-sl0p