From 7b676f5851a2b6fe0001f259afde6e9918b93683 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Wed, 15 Jul 2015 04:27:59 -0700 Subject: commented movement stuff --- main.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'main.asm') diff --git a/main.asm b/main.asm index c8907c72..1d288543 100755 --- a/main.asm +++ b/main.asm @@ -218,9 +218,9 @@ UpdateNonPlayerSprite: ld a, [H_CURRENTSPRITEOFFSET] cp b jr nz, .unequal - jp Func_5236 + jp DoScriptedNPCMovement .unequal - jp Func_4ed1 + jp UpdateNPCSprite ; This detects if the current sprite (whose offset is at H_CURRENTSPRITEOFFSET) ; is going to collide with another sprite by looping over the other sprites. -- cgit v1.3.1-sl0p