From 637f38b139c43c15eb1f4a67562a78389d4f42a7 Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 28 Aug 2020 12:10:55 -0400 Subject: Use decimal, not hex, for sprite (object) coordinates in map scripts --- scripts/BillsHouse.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/BillsHouse.asm') diff --git a/scripts/BillsHouse.asm b/scripts/BillsHouse.asm index 75594801..2085f417 100755 --- a/scripts/BillsHouse.asm +++ b/scripts/BillsHouse.asm @@ -69,9 +69,9 @@ BillsHouseScript3: ldh [hSpriteScreenYCoord], a ld a, $40 ldh [hSpriteScreenXCoord], a - ld a, $6 + ld a, 6 ldh [hSpriteMapYCoord], a - ld a, $5 + ld a, 5 ldh [hSpriteMapXCoord], a call SetSpritePosition1 ld a, HS_BILL_1 -- cgit v1.3.1-sl0p