From d001ced41b53271373753de835a9c3b3413dc318 Mon Sep 17 00:00:00 2001 From: vulcandth Date: Thu, 13 Jul 2023 20:27:56 -0500 Subject: Add macros, constants, and labels for map scripts and text (#367) This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. --- scripts/CeladonMansion3F.asm | 55 ++++++++++++++++++++++---------------------- 1 file changed, 28 insertions(+), 27 deletions(-) (limited to 'scripts/CeladonMansion3F.asm') diff --git a/scripts/CeladonMansion3F.asm b/scripts/CeladonMansion3F.asm index f8972793..e977bb62 100644 --- a/scripts/CeladonMansion3F.asm +++ b/scripts/CeladonMansion3F.asm @@ -2,28 +2,29 @@ CeladonMansion3F_Script: jp EnableAutoTextBoxDrawing CeladonMansion3F_TextPointers: - dw ProgrammerText - dw GraphicArtistText - dw WriterText - dw DirectorText - dw GameFreakPCText1 - dw GameFreakPCText2 - dw GameFreakPCText3 - dw GameFreakSignText + def_text_pointers + dw_const CeladonMansion3FProgrammerText, TEXT_CELADONMANSION3F_PROGRAMMER + dw_const CeladonMansion3FGraphicArtistText, TEXT_CELADONMANSION3F_GRAPHIC_ARTIST + dw_const CeladonMansion3FWriterText, TEXT_CELADONMANSION3F_WRITER + dw_const CeladonMansion3FGameDesignerText, TEXT_CELADONMANSION3F_GAME_DESIGNER + dw_const CeladonMansion3FGameProgramPCText, TEXT_CELADONMANSION3F_GAME_PROGRAM_PC + dw_const CeladonMansion3FPlayingGamePCText, TEXT_CELADONMANSION3F_PLAYING_GAME_PC + dw_const CeladonMansion3FGameScriptPCText, TEXT_CELADONMANSION3F_GAME_SCRIPT_PC + dw_const CeladonMansion3FDevRoomSignText, TEXT_CELADONMANSION3F_DEV_ROOM_SIGN -ProgrammerText: - text_far _ProgrammerText +CeladonMansion3FProgrammerText: + text_far _CeladonMansion3FProgrammerText text_end -GraphicArtistText: - text_far _GraphicArtistText +CeladonMansion3FGraphicArtistText: + text_far _CeladonMansion3FGraphicArtistText text_end -WriterText: - text_far _WriterText +CeladonMansion3FWriterText: + text_far _CeladonMansion3FWriterText text_end -DirectorText: +CeladonMansion3FGameDesignerText: text_asm ld hl, wPokedexOwned ld b, wPokedexOwnedEnd - wPokedexOwned @@ -31,7 +32,7 @@ DirectorText: ld a, [wNumSetBits] cp NUM_POKEMON - 1 ; discount Mew jr nc, .completed_dex - ld hl, .GameDesignerText + ld hl, .Text jr .done .completed_dex ld hl, .CompletedDexText @@ -39,12 +40,12 @@ DirectorText: call PrintText jp TextScriptEnd -.GameDesignerText: - text_far _GameDesignerText +.Text: + text_far _CeladonMansion3FGameDesignerText text_end .CompletedDexText: - text_far _CompletedDexText + text_far _CeladonMansion3FGameDesignerCompletedDexText text_promptbutton text_asm callfar DisplayDiploma @@ -52,18 +53,18 @@ DirectorText: ld [wDoNotWaitForButtonPressAfterDisplayingText], a jp TextScriptEnd -GameFreakPCText1: - text_far _CeladonMansion3Text5 +CeladonMansion3FGameProgramPCText: + text_far _CeladonMansion3FGameProgramPCText text_end -GameFreakPCText2: - text_far _CeladonMansion3Text6 +CeladonMansion3FPlayingGamePCText: + text_far _CeladonMansion3FPlayingGamePCText text_end -GameFreakPCText3: - text_far _CeladonMansion3Text7 +CeladonMansion3FGameScriptPCText: + text_far _CeladonMansion3FGameScriptPCText text_end -GameFreakSignText: - text_far _CeladonMansion3Text8 +CeladonMansion3FDevRoomSignText: + text_far _CeladonMansion3FDevRoomSignText text_end -- cgit v1.3.1-sl0p