From 772fcc7588a4e1fbe146a02b429cf64282c81dcb Mon Sep 17 00:00:00 2001 From: Rangi Date: Mon, 6 Jul 2020 19:03:05 -0400 Subject: Specify the ldh instruction, don't turn ld into ldh --- scripts/LancesRoom.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scripts/LancesRoom.asm') diff --git a/scripts/LancesRoom.asm b/scripts/LancesRoom.asm index 712972e8..5087dda8 100755 --- a/scripts/LancesRoom.asm +++ b/scripts/LancesRoom.asm @@ -59,12 +59,12 @@ LanceScript0: call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a - ld [hJoyHeld], a + ldh [hJoyHeld], a ld a, [wCoordIndex] cp $3 ; Is player standing next to Lance's sprite? jr nc, .notStandingNextToLance ld a, $1 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a jp DisplayTextID .notStandingNextToLance cp $5 ; Is player standing on the entrance staircase? @@ -91,7 +91,7 @@ LanceScript2: cp $ff jp z, ResetLanceScript ld a, $1 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a jp DisplayTextID WalkToLance: -- cgit v1.3.1-sl0p